With Call of Duty going back to its roots, many fans have been running into the streets to celebrate. The reveal trailer a few weeks ago showcased a chaotic war zone, full of explosions, tanks, beach landings and aeroplane strafing runs. We are finally getting the Call of Duty we not only want but deserve and the world is now a happier place.
However, it is not all sunshine and dust clouds for players. A small but significant feature of CoD gameplay is being removed from both the singleplayer and multiplayer modes in the upcoming game. There is no more unlimited sprinting to be had in WWII, reportedly and understandably to make it as realistic as possible. You only have a certain amount of stamina to utilise before you run out of breath and must slow down to await its regeneration.
This news may come as a painful shock to some gamers, since a large proportion of FPS shooters that are released today usually come with the ability to run forever…to run away from your problems…which are also shooting at you. Although, this will allow some more strategy to be used with regards to running…picking the perfect moment to start gunning it. This news comes from a short but sweet reply to a Tweet, in which Michael Condrey, a game maker for Call of Duty: WWII, simply said “Nope” to the question of unlimited sprinting. What is not known as so far is if it will be a selectable perk to be obtained later in the multiplayer. We will have to wait and see.
Call of Duty: WWII will be released for Xbox One, Playstation 4 and PC on November 3rd, 2017.